Grunt 0.1.2 Is Available Now
Shortly after the release, I’ve already gotten some feedback for improvements, so instead of waiting for a regular release, I just pushed the changes as part of a small library update on NuGet.
This change includes:
- Better typing support for parsing match data, that closer aligns with the Halo Infinite data model. Latest version introduces
PlaylistExperience
andGameVariantCategory
which map to specific types, so if you are looking match data, it’s much more human-readable than it was before. - Easier debugging by having the raw JSON included with each API response in the
HaloApiResultContainer
object. HIUGCListPlayerAssets
supports query filteringStatsGetMatchHistory
supports query filtering, including by match type.ConfigurationReader
is now a static class that can be used to read local configuration data viaReadConfiguration
.- Small improvements to the documentation comments in the code, so it’s easier to understand what classes do. This will be an incremental project to bring everything up to speed.